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Fixed the resolution of the Blueprint displayed when editing an uploaded Blueprint being low.Fixed the Explosive Barrels getting stuck in a respawn explode loop if they were destroyed from 100m+.
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Fixed Tires being able to be punctured during the invulnerable period after repairing.Fixed a bug with Undo reverting all blocks to the same colour.Fixed an issue with the Block Preview not displaying in the Customisation screen if playing on lower settings.Fixed an issue with the rubber on tires not being rendered after a respawn until the structure moved.Fixed some floating trees in Rally Mode.Fixed an incorrect image being displayed when collecting the first Power Core in Stranded in Space.Fixed a bug with Activating Auto Build whilst blocks were already placed in the build context that would lead to a softlock.
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Negative Axis Input is now on the left side of the Configurator, Postive to the right. We flipped around the order of the Input in the Configurator for more consistency across the game.The Tags list in the Gallery is now displayed within a drop down list.Added a tooltip to the loading spinner when Blueprints are in the process of being loaded.This is mostly relevant if you happen to join a Server which was a lower Complexity limit set. Blueprints that are over the Complexity Limit can now be spawned in and fixed to be used again.Structure Metadata now transfers across clients – On a server with somebody and you jumped into their structure? The UI will now display the structure and author name alongside the button icons.This combined with the new damage propagation and structure destruction means vehicular combat is more satisfying than ever. Now explosions will do much more localised damage. We felt that explosions were quite simply too powerful and ultimately unsatisfying to use due to their one-shot kill nature. Explosive damage tweaks – Explosions now do more focused damage over a smaller radius.Structure Destruction – Structures will now break into satisfying chunks when taking damage!.This should mean way less one-shot kills from Explosive Cannons (unless the root block of the structure gets a direct hit!) Improved Damage Propagation – Layers of blocks will now do more to protect the blocks behind them.This combined with our improved damage propagation should greatly increase the enjoyment you get from vehicular combat in the game! GENERAL Now when a structure takes a hit from an explosive cannon shell for example it will have chunks break off, leading to more satisfying collisions and battles.
Trailmakers xbox one update update#
This latest update to Trailmakers on consoles improves how structures break apart with the new Structure Destruction system. BLOWN TO BITS UPDATE NOTES TRAILMAKERS 1.3 – Blown to Bits (Xbox/PlayStation)